Clouds for Aces High 3

by Brooke (brooke@electraforge.com), 9/20/2018

Adding even a little bit of clouds can make an enormous positive effect on the look and feel of the environment.  AH3 has a different cloud system than AH2, and as of 6/2017, a different cloud system than as of earlier in AH3.

AWA files you can use in your events.  Right click and select "save target as".  Put them in "C:\Hitech Creations\Aces High III\chconfig" and into the folder named after the terrain you want to employ it on.  Then, for offline use in AH3 to test it out, type into text buffer ".sweath light5k" (or whatever the name of the file is).

Note in following, 512 size terrain means terrain that is about 20 sectors by 20 sectors.  256 size terrain is about 10 sectors by 10 sectors.

light5k.awa .  This is a thin layer of cirrus at 34k and light scattering of cumulus at 5k.  Is for 512 terrain size.

heavy18k.awa .  Thin cirrus at 34k.  Medium-heavy cumulus at 18k.  Ligher scattered cumulus 5k.  Is for 512 size terrain.  Looks like this:
https://youtu.be/cRmHNTrC6ao?t=191

fjordfury.awa .  Thin cirrus at 30k.  Heavy cumulus near sea level.  Scattered cumulus at 15k.  Is for 512 size terrain.  Looks like this:
https://youtu.be/592SGgQQ5xM?t=88

pantelleria.awa.  Thin cirrus at 30k.  Patches of heavy cumulus at various alts up to 25k.  Scattered cumulus at 8k-15k.  Is for 512 size terrain.

med15klight5k.awa .  Thin cirrus at 40k.  Medium cumulus at 15k.  Light cumulus at 5k.  Is for 512 size terrain.